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Knights and Merchants • Toon onderwerp - Lewin's Editor

Lewin's Editor

Een apart forum voor alle projecten die met ontwikkeling van programma's voor KaM te maken hebben.

Moderators: Thunderwolf, The Dark Lord, hugo, merchant_992, jbsnorro

Lewin's Editor

Berichtdoor merchant_992 » 22 dec 2007 11:54

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Berichtdoor Freakey » 22 dec 2007 19:20

Afbeelding

I sniff troll
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Berichtdoor Superjetze » 01 jan 2008 13:10

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Berichtdoor merchant_992 » 01 jan 2008 13:41

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Re: Lewin's Editor

Berichtdoor Superjetze » 16 jan 2008 17:13

update's?
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Re: Lewin's Editor

Berichtdoor merchant_992 » 16 jan 2008 17:51

Wat dacht je ervan om op die site te kijken. Nog geen updates te melden.
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Re: Lewin's Editor

Berichtdoor Superjetze » 02 maart 2008 19:55

Is de site down? :o
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Re: Lewin's Editor

Berichtdoor merchant_992 » 02 maart 2008 19:56

Ja, volgens mij wel, lewin is op vakantie tot de 5e dus nog even wachten.
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Re: Lewin's Editor

Berichtdoor Thunderwolf » 04 maart 2008 10:19

de pagina is weer on-line (gisteren (3-3-08) trouwens ook al)
NIEUWE MissionBuilder pagina:
http://thunderwolf.x10hosting.com/index.php


Huidige status MissionBuilder: 09g_n4
Campagne: 16 lvls, 4 levels gemaakt, bezig met 5e en 6e, andere 10 gepland
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Re: Lewin's Editor

Berichtdoor King Harold » 04 maart 2008 10:51

Host ie hem zelf op zijn eigen comp ofzo..
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Re: Lewin's Editor

Berichtdoor luper » 05 maart 2008 21:03

als ik op vakantie ga zet ik mijn server ook uit, best logisch toch?
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Re: Lewin's Editor

Berichtdoor King Harold » 05 maart 2008 23:01

wel als het je eigen server is, niet als je het ergens anders host
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Re: Lewin's Editor

Berichtdoor legionairy2 » 06 maart 2008 08:16

lol wta kost tegenwoordig cheap ass hosting nog...........
old account was legionary, forgot password :s
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Re: Lewin's Editor

Berichtdoor merchant_992 » 07 maart 2008 14:35

0.4 Bèta is nu uit. Hij werkt in een vreemde versie volgorde, want 0.3 is nog in beta en er is al 0.4 beta zonder dat er ooit een echte 0.3 is, maar het is weer vooruitgang, met de treevieuw.
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Re: Lewin's Editor

Berichtdoor lewin » 16 sep 2008 02:40

Hello Everybody,
Sorry that I am writing in English, I cannot speak Dutch.

I have released a new version of my editor, 0.8. I forget to update this thread, and the last one mentioned was 0.4, and that was ages ago!
Here's the link

Now before you ask, no you CAN'T place troops on the map yet. :( Sorry, that will have to wait until next release.
You see, kuba11100 has been reporting bugs faster than I can fix them, so that has taken up most of my time.
I also have got a kind of job programming and I've been doing stuff for SR3, and so my spare time has decreased somewhat.

This is a bug fix release, with only a few new features, and a ton of bug fixes. I dedicate it to kuba11100, for without him my editor would still be at buggy old 0.7.

New things:
- There is now a new way to move around the map! I call it map panning. Right click on the screen and drag it around.
- AI Start Position is now displayed graphically.
- Made a new splash screen. The other way looking out dated, but I'm not sure if I'm happy with the new one... :?

Bugs fixed/things changes:
- If you add a team to the treeview, it no longer crashes when saving
- Fixed mix up with goals 6 and 8
- When changing language, the program restarts nicely so you no longer get funny resizing and stuff.
- Fixed bug which allowed you to delete cerntain tree view nodes that you weren't supposed to, such as centre screen
- Changed the English text to the Australian English standard. (basically the same as UK) So now it is centre and colour, rather than the US editions.
- Run a spell checker through all the text, and corrected lots of minor textual errors. :P
- Global cursor is set to busy while loading, saving or starting up.
- Hide the scroll bars on the map because they get confused if you resize, and that can make it hard to scroll, and I was unable to fix this. They're not really needed now that there is map panning anyway.
- Changed the map colour of players 6, 7 and 8 to be brighter.
- You can now only have 8 players in single player and 6 in multiplayer. (KaMs' limit)

And so many more that I just can't think of.... (that may not look like much but that's only about half of them)

Known issues:
- Sometime when moving by clicking on the minimap the screen jumps like it wants to be in two places at once. I have no idea what's causing this.
- Messages in goals are not supported yet

Planned for future releases:
- Support of messages in goals
- AI Defence displayed graphically
- AI Attack with custom location displayed graphically
- Troops displayed graphically (maybe not in the next release)
- Support of delayed attack type 2 that from in TPR 1. Kuba11100 reported this a while back and I haven't looked into it yet.
- Fix some minor bugs found in this release

I am hoping to release the next version fairly soon, (a couple of weeks) so that I can support messages in goals. Therefore the next version probably won't contain too many changes.

Translations (This is a rare release in that most of the translations are 100%)
Dutch: Merchant_992 and The Dark Lord - 100%!!
German: The_Crow_ and Merchator - 100%!!
Polish: Luchbach and kuba11100 - 100%!!
Russian: Krom - 87%
Bosnian - The_Crow_ - 66%

I am currently looking for both a Russian and a Bosnian translator. If you think you can help then please send me a PM.

Please enjoy and report all bugs,
Lewin.
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